Monthly Archives: November 2010

Digital Hair for Lightwave

Examples of Lightwave Hair Simulations KAZE Ghost Warrior Trailer 1: http://www.youtube.com/watch?v=aHw_Xr2dElw&feature=related KAZE Ghost Warrior Trailer 2: http://www.youtube.com/watch?v=JBmHrA5axtY KAZE Ghost Warrior Trailer 3: http://www.youtube.com/watch?v=DO-kY-BH6lw KAZE Ghost warrior Website: http://kazeghostwarrior.com/flash/index.htm Lightwave v9.2 uses a plug-in called Saslite to generate hair. This plug-in … Continue reading

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Walk Cycle Examples Continued

Online Tutorial by Erik WestLund – Walk Cycle Example of a GOOD Walk Cycle and Tip-  http://www.ewestlund.com/movies/goodSkickyFoot_slowMo.mov Example of a BAD Walk Cycle and Tip – http://www.ewestlund.com/movies/badKneeWobble_slowMo.mov

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Walk Cycles – Getting Started

Introduction and Preview of Animating a Walk Cycle: http://www.animationalchemy.com/preview_wlk.html Introduction to IK: Inverse Kinematics: ftp://ftp.newtek.com/multimedia/movies/w3dw/IK.mov Basic Walk Cycle using a robot: ftp://ftp.newtek.com/multimedia/movies/w3dw/Walk.mov Introduction to the RIG format: ftp://ftp.newtek.com/multimedia/movies/w3dw/RIG.mov Inverse Kinematics (IK): Motion is inherited UP the hierarchy, from the extremities … Continue reading

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Newtek Magazine and YouTube Channel

Newtek Magazine – PDF ->13.8 MB file. http://www.youtube.com/user/NewTekInc

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Blender Project: Sintel and Blender 2.55

Watch the Trailer -> http://www.youtube.com/watch?v=HOfdboHvshg Documentary on the project/short animated animated movie Sintel using the open source 3D program Blender. http://www.sintel.org/ Install Blender 2.49b – Supports Import and Export of Lightwave models and other various data formats. Requires use of … Continue reading

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Character Animation Principles

Author and renown animator Richard Williams shares his knowledge with a new generation of animators. He is best known for his Academy Award work on the movie Who Framed Roger Rabbit. VIDEO: Richard Williams talks about his updated book. Book … Continue reading

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